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Sony Computer Entertainment America, Inc., a Delaware Corporation v. Bleem, Llc, and David Herpolsheimer Jaime Felix

Citation: 214 F.3d 1022Docket: 99-17137

Court: Court of Appeals for the Ninth Circuit; July 10, 2000; Federal Appellate Court

Narrative Opinion Summary

The case centers around a dispute between Sony Computer Entertainment America, Inc. and Bleem, LLC, regarding Bleem's use of screen shots from Sony's video games in its advertising. Bleem developed an emulator allowing PlayStation games to be played on personal computers, potentially impacting Sony's console sales but not its game disk sales. Sony sued Bleem for intellectual property violations, focusing on whether Bleem's use of screen shots constituted fair use under 17 U.S.C. § 107. The district court issued a preliminary injunction against Bleem, which was appealed. The Ninth Circuit analyzed the fair use doctrine, considering the purpose, nature, amount used, and market impact of the screen shots. The court found that all four fair use factors favored Bleem, noting that Bleem's use served the public interest in comparative advertising with minimal harm to Sony's market control. The court vacated the preliminary injunction, finding an abuse of discretion due to the district court's insufficient analysis of the fair use factors. The case was remanded for further proceedings, emphasizing that Bleem's use of screen shots is permissible when it accurately reflects comparative advertising, without degrading the original quality of Sony's material.

Legal Issues Addressed

Commercial Nature and Fair Use

Application: The commercial use of Sony's screen shots in Bleem's advertising does not automatically preclude fair use, especially when serving the public interest in comparative advertising.

Reasoning: The commercial nature of use is one of the four factors and does not inherently signify unfairness.

Fair Use Doctrine under 17 U.S.C. § 107

Application: The court evaluates Bleem's use of Sony's screen shots for comparative advertising under the fair use doctrine, considering the purpose, nature, amount used, and market effect.

Reasoning: Bleem acknowledges it copied Sony's copyrighted material for its screen shots but argues that this use qualifies as fair use under 17 U.S.C. § 107.

Market Harm in Fair Use Analysis

Application: The court finds that Bleem's use of screen shots does not significantly impact Sony's market, as any economic loss is attributed to competition, not infringement.

Reasoning: Ultimately, the fourth fair use factor favors Bleem, indicating that its use of screenshots does not significantly impact Sony's market control.

Preliminary Injunction Standards

Application: The district court's preliminary injunction against Bleem is vacated due to a lack of thorough analysis of the fair use factors, indicating an abuse of discretion.

Reasoning: It appears the district court did not conduct a thorough § 107 analysis, leading to an abuse of discretion in issuing a preliminary injunction against Bleem.

Protectability of Video Game Screen Shots

Application: The court considers whether individual screen shots, constituting minimal portions of a video game, are protectable under copyright law.

Reasoning: As this appeal specifically addresses the protectability of screen shots for the first time in this circuit, the analysis indicates that the third factor typically favors fair use, given the minor role of screen shots within the broader context of the video game.